Dark Apostasy
Elite Enchantment Spell
- 10

- ¼

- 15
For 3...14 seconds, every time you successfully land a critical hit, you remove one enchantment from your target. If you remove an enchantment in this way, you lose 10...4 Energy or Dark Apostasy ends.
- Profession
- Assassin
- Attribute
- Critical Strikes
- Campaign
- Factions
