Guild WarsDatabase
Browse Games

Mend Ailment

Spell
Energy
5
Activation
¾
Recharge
5

Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor or Deep Wound) from target ally. For each remaining condition, that ally is healed for 5...57 Health.

Profession
Monk
Campaign
Core