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Malaise

Hex Spell
Energy
5
Activation
2
Recharge
2

For 5...29 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe's Energy reaches 0, that foe takes 5...41 damage and Malaise ends.

Profession
Necromancer
Attribute
Curses
Campaign
Prophecies