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Mend Condition

Spell
Energy
5
Activation
¾
Recharge
2

Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5...57 Health.

Profession
Monk
Campaign
Prophecies